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| First thoughts of Close Quarters? |
iLikeNoobies Techie Gold Donator

Gender:  Joined: Mar 15, 2012 Posts: 259 Location: Amsterdam

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First thoughts of Close Quarters? Posted: Wed Jun 13, 2012 6:23 am |
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What do you guys think?
I think its way to messy and will only be playing it on 24 players or less. I tried 64 yesterday and that was madness. |
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shadowxavier Curious
Gender:  Joined: Mar 20, 2012 Posts: 20 Location: Trondheim

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Re: First thoughts of Close Quarters? Posted: Wed Jun 13, 2012 6:49 am |
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Well, the maps are not designed for 24 players, let alone 64. Didnt they say they were deisgned for 16 players?
Taking this into account, I have really nothing negative to say about CQ. I love it. Boosted by interest for BF3 for sure.
REally love the Gun Master thing, although level 3 .44 magnum is a frustration i could have done withouth.
I would actually propose a Gun Master series here in CKS, ala the Inter scrim we have usually been doing.
Should work for everyone who wants to enter. Every man for himself. |
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Meppster Lieutenant
Gender:  Joined: Mar 16, 2012 Posts: 202

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Re: First thoughts of Close Quarters? Posted: Wed Jun 13, 2012 6:52 am |
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the only reason im considering to get this dlc is the new gun h&k 417.....
please post feedback abotu your experiences here! try to talk me into it! |
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Because, let’s face it, that rifle is a damned black military assault style sniper that works as an puppy slaying, baby eating semi automatic machinegun of hatred and death. |
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iLikeNoobies Techie Gold Donator

Gender:  Joined: Mar 15, 2012 Posts: 259 Location: Amsterdam

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Re: First thoughts of Close Quarters? Posted: Wed Jun 13, 2012 7:34 am |
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| shadowxavier wrote (View Post): | Well, the maps are not designed for 24 players, let alone 64. Didnt they say they were deisgned for 16 players?
Taking this into account, I have really nothing negative to say about CQ. I love it. Boosted by interest for BF3 for sure.
REally love the Gun Master thing, although level 3 .44 magnum is a frustration i could have done withouth.
I would actually propose a Gun Master series here in CKS, ala the Inter scrim we have usually been doing.
Should work for everyone who wants to enter. Every man for himself. |
I didnt really got the chance to play it properly. I played for about 30 minutes from what i've seen its to messy if you play with to many players. The Gun Master mode is cool. Kinda like Gungame from CS 1.6
Tonight there will be a soccer match so I cant play then. But I hope to get some gaming on tomorrow. |
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Khalder Newbie
Gender:  Joined: Jun 06, 2012 Posts: 2

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Re: First thoughts of Close Quarters? Posted: Wed Jun 13, 2012 4:41 pm |
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I like it.
Conquest domination is fast paced madness. At first it feels a lot like TDM, but if you can get a decent squad to defend objectives, it becomes tactical and interesting. And as odd as it sounds, it feels better on high player servers, because you've got enough people to actually stay behind and defend points. I think you get a pretty high score per minute in the games, as well as kills per minute (which I get 3-4 times more than in normal conquest).
Gun master is a fun idea, but I think the weapon order is messed up. Start with bad weapons, move up to good weapons, blast through the good ones and then get really bad ones. I think it should get progressively worse. Starting with assault rifles and moving down from there.
And of course the new guns are all good, especially the MTAR. (not tried the M5K yet though, some people say it's bad) |
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Swe_Lusus MOWH Admin Silver Donator

Joined: Jun 11, 2012 Posts: 138 Location: Stockholm, Sweden

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Re: First thoughts of Close Quarters? Posted: Wed Jun 13, 2012 11:00 pm |
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Just as Khalder said. Madness, but still managable when comunicating with your squad.
Just a good fun, really great when your are constantly have to run to annother flag to cap it. Would be gr8 to play 16v16 and have 4 full squads against random players. ^^ |
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Ndy0 Regular
Gender:  Joined: Mar 25, 2012 Age: 22 Posts: 32 Location: Brattvaag

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Re: First thoughts of Close Quarters? Posted: Thu Jun 14, 2012 9:08 pm |
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| I like it. A good change from the regular BF maps. |
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BushW00ki3 Regular
Gender:  Joined: Jun 10, 2012 Age: 19 Posts: 31 Location: Kent

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Re: First thoughts of Close Quarters? Posted: Fri Jun 15, 2012 8:51 am |
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i quite like the new maps and modes all i can say if yr in a TS channel with me you know why  |
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neagudenis Enforcer
Gender:  Joined: Jun 15, 2012 Age: 18 Posts: 142

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Re: First thoughts of Close Quarters? Posted: Fri Jun 15, 2012 7:21 pm |
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| I like all DLC , especially AUG that's my fav weapon. |
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34gl3 Community Leader Gold Donator

Gender:  Joined: Mar 16, 2012 Posts: 829

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Re: First thoughts of Close Quarters? Posted: Sun Jun 17, 2012 3:20 pm |
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| Although the new maps kind of turn BF into a CoD like game, I really like them. Have mainly stuck to conquest domination, only played 1 or 2 rounds of gun master so can't really give good review on that part. Indeed the maps were designed for a small amount of players, but are also good fun when playing in larger teams (except when you enter halfway during a round). So anyway...I like the maps, they add an extra dimension to playing BF3 and I think it also attracts loads of new players (meaning people who haven't played BF before). |
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